This is my (parallel) development and reflection informed by my assignment work: Screen installation / Spatial gesture.
It occurred as kind of boredom-phenomena, related to the long drying and waiting times for my assignment work (TIME & DISSOCIATION) and inspired by my spin-off idea, I decided to develop it further – as one idea for my parallel project on medical imaging.
Overall, how projection could be considered as an intrinsic element of our viewing experience of screen based imagery: projection on walls as cinema screens, TV screens, computer monitor screens, or clinical viewing screens and any other framed images that defer meaning beyond its materiality. On the one hand, our body with its physical presence and on the other hand, the screen that is not what it suggests to be: a reality by framing attention.
And relating to my discourse with myself of how digital and moving images : just a format of delivery as a distant learner or more than a collection of ‚moving ‚ still images ? Painting with paint on surfaces or painting in between spaces , virtual?
I felt it would possibly make more sense in context of medical imaging – the gestures as part of human interventions in clinics, as well as the body part that stretches outward beyond the MRI machine (as in my case with having a brain MRI scan).
=> I find the sculptural aspect alongside the space to breath inspiring. The ambiguous sense of space something to elaborate further. A ‘simpler’ approach than the following ideas
When I placed that transparent work in-front of my blank computer screen , it seemed as if the gestural hands became more embedded in that ‘blank’ context (Fig. 2)
I felt inspired to develop this further,, although I also felt that not much need to be done else. Questions of black versus colored striations (screen – projection artefacts) and whether the hands be painted flat or with some sculptural appeal. Or whether the installation of flat images (background, gestures) in space would be sufficient ambiguous to engage the viewer?
What resulting in applying various spatial settings (reminding me of the ‘painting in a round’ idea from part 2) , playing with gestures and screens (perspex, two sizes (30×21 split into half and for one side only), black acrylic spray painted perspex, painted and printed gestures):
Aspects that worked well:
- Reflective feature of ‘black mirror’ (of gesture and environment)
- A rather flying appeal on transparent surface
- A narrative through the dialogue of two gestures
- A mylar layer with cut out gesture with black background (Fig. 14)
- High tonal contrast (Fig. 9 left)
What didn’t work:
- Size and composition eg. Fig. 10
- Additional complexity of white ground
- Clarity of difference between various viewpoints
- Low tonal contrast (Fig. 10 left)
- Overall, robustness and quality of execution
Steps to develop it further:
- Better quality and robustness
- Working with high tonal contrast, difference between b&w and intense but selective color
- Installing on support
Overall, I am intrigued by the bold appeal in space alongside the black screen as reflective matter. A dialogue between transparency and opaqueness, between revealing and concealing.